Performance fixes implemented
15 July, 2010
  • We've managed to track down a few glitches in the code which were causing some unexpected slow downs.  There's still some optimization we're doing, but everyone should notice an improvement in the game speed.


    Also, you will hopefully find that there's no longer that annoying pause when exploring to allow the occasional advertisement to show up prior to combat results being displayed.  

    Please let us know in forums how you're finding the game now, and if you see any unexpected results.


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