Latest News
27 July, 2014
  • To all our loyal players and disgruntled free-loading bums

    As many of you have worked out, Dragon Tavern has ended up in a state of 'maintenance mode' rather than much ongoing development.  It's been over 6 years since the game launched at this point, and as I'm sure you can all appreciate, that's a long time for any game to kick around.  

    On having a quick skim over the forum threads, I can see a few disgruntled players voicing concerns that the game is dead and the devs don't care, so we thought we'd post something here in forums to set the record straight about what you can expect (and not expect).

    We will keep the game server going.  We've gotten the ongoing costs for the game down pretty low (servers, storage, bandwidth, etc).  This means with the minimal income that does trickle in (and a big thank you to all players who do chip in a few bucks here and there) is enough to cover the basic running costs of the game.  

    Significant new content is unlikely.  Never say never, but as it stands now, we're not working on anything meaningful for the game.  Years ago there were plans and designs and so on, but that has fallen by the wayside due to real life having a say in the matter.  Regrettable certainly, and not what we wanted (at one point we had 6 new titles bouncing around the requirements/design stage) but that's the way it goes.  

    Personalised email responses are unlikely.  In the past we used to respond to players emails and forum posts regularly, but that's just not going to happen much these days.  This is not because we don't care, but because we genuinely have no time for such things.  While we've personally all enjoyed a laugh at the venting rants of people upset by the whims of the random number generator (seriously guys, they make our day. The more incoherent the better), a realistic expectation is probably about a sweep of answering mail once a month or so, with billing related concerns and requests prioritised (not that there's much of that thankfully).  

    So there you have it.

    Some of you may not like what you've just read. Hopefully more than a few of you will appreciate the candidness and honesty shown.  Whatever your stance, please keep in mind this is a small group that runs this as a hobby, not some giant AAA studio with separate marketing, customer service and development divisions.  

    We will keep DT up and running as long as possible, and are buzzed that players new and old still think its fun enough to spend time playing each day (or week, or month),  We hope you can all appreciate it for what it is, and continue to enjoy something we put a lot of time, energy and booze into making.

    Cheers

    Banzai and Damana Mathos

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